/******************************************************************************
 * Copyright (C) 2015  671643387@qq.com
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License as published by the
 * Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 *****************************************************************************/

#ifndef GAME_GAME_MAPMANAGER_H_
#define GAME_GAME_MAPMANAGER_H_

#include <cstdint>
#include "Shared/Global_Macros.h"
#include "Game/Game/GridDefines.h"


class MapManager
{
public:
    MapManager(void);
    ~MapManager(void);


    ///////////////////////////////////////////////////////////////////////////
    static bool isValidMAP(std::uint32_t mapid);
    static bool isValidMapCoord(std::uint32_t mapid, float x, float y)
    {
        return isValidMAP(mapid) && Grid::isValidMapCoord(x, y);
    }
    static bool isValidMapCoord(std::uint32_t mapid, float x, float y, float z)
    {
        return isValidMAP(mapid) && Grid::isValidMapCoord(x, y, z);
    }
    static bool isValidMapCoord(std::uint32_t mapid, float x, float y, float z, float o)
    {
        return isValidMAP(mapid) && Grid::isValidMapCoord(x, y, z, o);
    }

private:
    DISALLOW_COPY_AND_ASSIGN(MapManager);
};

#endif /* GAME_GAME_MAPMANAGER_H_ */
